Showing posts with label Lynch's City Schema. Show all posts
Showing posts with label Lynch's City Schema. Show all posts
10.10.2008
Schemas : Group Process : In the Studio
The process that is in another post is plastered on the walls of our studio space at the moment...here is a photo.
Schemas : Group Final : Presentation and Prototype
This first video presents how Lynch's theory of spatial navigation was applied as an organizational principle. The second video is a simulation of the interactions in the online experience.
Schemas : Group Project : Description
Our second project of the semester is a group project. My group was instantly named "Team Fried Pickle" for various reasons. Cady, Lauren, and Sam are my teammates. It has been an excellent process so far.
The project goals are to create and document a process for developing an interactive experience and to show a prototype of how one may move through it. The objectives are to use Kevin Lynch's theory of navigation (from Image of the City) to make Raleigh legible in an interactive environment. Our topic of Raleigh had to consider schemas, the mental constructs created within an individual's thought process. These are place schema, role/persona schema, or event schema. Before beginning this project we went to DC to the Holocaust Museum and the American Indian Museum. Each museum is organized by a different schema. The Holocaust Museum uses event schema where the experience is arranged in chronological order. The American Indian Museum is organized by persona schema, is it arranged by tribe.
Other posts will outline our process and the final prototype.
The project goals are to create and document a process for developing an interactive experience and to show a prototype of how one may move through it. The objectives are to use Kevin Lynch's theory of navigation (from Image of the City) to make Raleigh legible in an interactive environment. Our topic of Raleigh had to consider schemas, the mental constructs created within an individual's thought process. These are place schema, role/persona schema, or event schema. Before beginning this project we went to DC to the Holocaust Museum and the American Indian Museum. Each museum is organized by a different schema. The Holocaust Museum uses event schema where the experience is arranged in chronological order. The American Indian Museum is organized by persona schema, is it arranged by tribe.
Other posts will outline our process and the final prototype.
Schemas : Group Process : Documented
This shows the process for our interactive experience. My group worked together at every step. Post-its were the form for our negotiations.
1 TOPIC BRAINSTORM : as a group we shared general ideas of interests, then came back together and used note cards to note ideas, forming three topics

2 TOPIC PROPOSAL : presented three topic ideas to the class

3 TOPIC DEFINING : after choosing a general topic we needed to narrow the story we wanted to tell; this is when we chose Mrs. Henderson as our persona for our narrative

4 TOPIC PITCH : introduce big idea, audience, scenario and schematic map to the class; the schematic map began to define elements of navigation in terms of Lynch's Image of the City

5 USER MAP : as a group we mapped our potential users and their motivation for visiting the site; this allowed for us to further define the purpose of the site


6 CONTENT DIAGRAM : we outlined all of the possible content needed and categorized them into time, place, and gardener


7 BEHAVIOR MAPS : using the content elements from the previous exercise, we began to form ways a user may move through the content; we identified a system moving through macro - mecro - micro; we saw that the paths through the content were very linear, we then rearranged the content to create a cyclical movement by the user and situated them at the merco level





8 WIRE FRAMING and USER INTERACTION : we developed “scene” cards to visual the narrative we wanted the user to move through; we further defined the user path with the structure formed from the cards; from these cards we developed our wire frame that highlights user interaction, content, site intent, and transitions


9 DESIGN STYLE : we wanted to continue our group process in the “design” phase of the project, we built a mood board together which will become our structure for designing the site


T.F.P. © 2008 N.C. State University / College of Design / Meredith Davis Studio
1 TOPIC BRAINSTORM : as a group we shared general ideas of interests, then came back together and used note cards to note ideas, forming three topics

2 TOPIC PROPOSAL : presented three topic ideas to the class

3 TOPIC DEFINING : after choosing a general topic we needed to narrow the story we wanted to tell; this is when we chose Mrs. Henderson as our persona for our narrative

4 TOPIC PITCH : introduce big idea, audience, scenario and schematic map to the class; the schematic map began to define elements of navigation in terms of Lynch's Image of the City

5 USER MAP : as a group we mapped our potential users and their motivation for visiting the site; this allowed for us to further define the purpose of the site


6 CONTENT DIAGRAM : we outlined all of the possible content needed and categorized them into time, place, and gardener


7 BEHAVIOR MAPS : using the content elements from the previous exercise, we began to form ways a user may move through the content; we identified a system moving through macro - mecro - micro; we saw that the paths through the content were very linear, we then rearranged the content to create a cyclical movement by the user and situated them at the merco level





8 WIRE FRAMING and USER INTERACTION : we developed “scene” cards to visual the narrative we wanted the user to move through; we further defined the user path with the structure formed from the cards; from these cards we developed our wire frame that highlights user interaction, content, site intent, and transitions


9 DESIGN STYLE : we wanted to continue our group process in the “design” phase of the project, we built a mood board together which will become our structure for designing the site


T.F.P. © 2008 N.C. State University / College of Design / Meredith Davis Studio
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